Koi Stream

Photogrammetry

Project Overview

In this project, the objective was to capture the essence of this complicated and unique rock formation. Then visualize it transformed into what would be a feature of a koi stream. This was done using photogrammetry.

Photogrammetry is the process of taking a large amount of photos from as many angles as possible. Those photos are then stitched together using a variety of software to create a 3D model and generate a texture for the model.

It All Starts with the Photography

There is so much detail to be captured! It would be truly difficult to create such an intricate and detailed rock formation like this using typical 3D modeling and texturing techniques. Why re-invent the wheel when we can capture what mother nature has done such an incredible job forming naturally. Capturing natural and unique features around us is an incredible way to add a high level of depth into an animated 3D scene and elevate production quality to an all new high.

Building the 3D Model

After all of the photography has been captured, the images are run through a software that figures out all of the cameras positioning through the whole photo shoot. Using the accompanying images, the software can determine the spacing of objects within the scene and creates the model while simultaneously texturing it with the imagery.

Once some further optimization is done, it's then brought into the next piece pf software to build out the rest of the scene, add lighting, add other objects, and add a 3D camera.

Lighting and Water Simulation

This is the moment where we get to really see how it is going to look! The lighting is set up for the desired highlights and shadows that we are looking to see in our final renders. This is also when we generate the water and adjust its properties to get the desired look. It is truly incredible to get to manipulate the environment and create something that feels like a whole new world.